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滕召军

发布时间:2014-12-27

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滕召军

妖僧的浮乱之夜h

重庆市北碚区天生路2号,400715

E-mail:tengzj@swu.edu.cn


个人简介:

滕召军,西南大学博士、博士后,现聘于妖僧的浮乱之夜h教授岗位,硕士生导师。美国加州大学伯克利分校访问学者,重庆英才·青年拔尖人才。主要教授《心理测量学》、《心理统计学》等本科生课程。

主要从事网络电子游戏与儿童青少年攻击性、心理健康等相关研究。在Developmental Psychology, School Psychology, Psychology of Violence, Computers in Human Behaviors,Journal of Behavioral Addictions, Addictive Behaviors,《心理发展与教育》等心理学专业期刊发表论文40余篇。主持/参与多项国家社科基金,主持中国博士后面上项目、重庆市博士后特别资助项目、重庆市英才项目等10余项。国际攻击研究协会(ISRA)会员,中国社会心理学会会员,担任Aggressive Behavior期刊编委、Frontiers in Psychiatry期刊客座编辑。担任 Child Development, Computers & Education, Computers in Human Behavior, Aggression & Violent Behavior, Psychology of Popular Media,心理发展与教育等期刊审稿人,被School Psychology Review评为2022年优秀审稿人。


ResearchGate主页

https://www.researchgate.net/profile/Zhaojun_Teng

谷歌学术主页:

https://scholar.google.com/citations?user=oOB0afwAAAAJ&hl=zh-CN&oi=ao



工作经历

2021.7-至今    妖僧的浮乱之夜h 教授岗位

2019.12-2021.1 美国加州大学伯克利分校 访问学者 合作导师:Chunyan Yang教授

2018.6-2021.6  西南大学教育学博士后流动站 博士后 合作导师:郭成教授


学习经历

2015.9-2018.6 妖僧的浮乱之夜h 发展与教育心理学 博士  导师:郭成教授

2012.9-2015.6 妖僧的浮乱之夜h 应用心理学 硕士  导师:刘衍玲教授

2008.9-2012.6 西南科技大学法学院心理学系 学士 导师:翟瑞教授




研究兴趣


我的研究方向主要集中于电子游戏接触与青少年心理健康。具体如下:

(1)暴力电子游戏接触对青少年攻击性的影响及机制。

(2)媒体欺凌报道/网络欺凌对儿童青少年现实欺凌行为的影响及心理机制。

(3)游戏成瘾/网络游戏对儿童青少年心理健康/行为的影响。

(4)根据儿童青少年的发展规律,研究其互联网行为,为相关政府/教育/司法部门提供咨询对策和防治措施。

课题组目前已建立两个大型追踪研究数据库:

(1)2015-2018年关于游戏与青少年心理健康的2年追踪研究。

(2)2018-2021年游戏与儿童青少年发展的3年追踪研究(本项目仍在持续进行中)。欢迎对心理学和追踪研究感兴趣,愿学肯学、认真踏实、执行能力强的同学报考本课题组。不管基础怎样,是否跨专业,只要勤奋努力,课题组将手把手指导你设计研究、数据分析、撰写论文和发表论文。欢迎感兴趣的同学加入我们!



科研项目


1)重庆市英才计划项目“游戏成瘾与未成年人心理健康研究” ,主持人,2022年5月-2025年5月;


2)国家社科基金青年项目“媒体中欺凌报道对青少年现实欺凌行为的影响及对策研究”,主持人; 2020年12月-2023年12月;


3)重庆市博士后特别资助项目“暴力电子游戏对青少年道德认知的影响及对策研究”,主持人,已结题, 2018年9月-2021年6月;


4)第64批中国博士后科学基金面上项目“暴力电子游戏对青少年道德认知发展的影响及干预对策”,主持人,已结题, 2018年11月-2021年6月;


 


代表性论文


2023

Xiang, G., Teng, Z., Li, Q., & Chen, H. (2023). Self-concept clarity and subjective well-being: Disentangling within- and between-person associations. Journal of Happiness Studies. 


Xie, Z., Liu, C., & Teng, Z. (2023). The effect of everyday moral sensitivity on bullying bystander behavior: parallel mediating roles of empathy and moral disengagement. Journal of Interpersonal Violence, doi: 08862605221147071.


Zheng, K., Coplan, R. J., Teng, Z., Liang, L., Chen, X., & Bian, Y. (2023). How does interparental conflict affect adolescent preference-for-solitude? Depressive symptoms as mediator at between- and within-person levels. Journal of Family Psychology, 37(2), 173–182.


2022

Teng, Z., Yang, C., Stomski, M., Nie, Q., & Guo, C. (2022). Violent video game exposure and bullying in early adolescence: A longitudinal study examining moderation of trait aggressiveness and moral identity. Psychology of Violence, 12(3), 149–159.


Nie, Q., Yang, C., Stomski, M., Zhao, Z., Teng, Z., & Guo, C. (2022). Longitudinal link between bullying victimization and bullying perpetration: A multilevel moderation analysis of perceived school climate. Journal of Interpersonal Violence, 37(13-14), NP12238-NP12259.


2021

Teng, Z., Pontes, H. M., Nie, Q., Griffiths, M. D., & Guo, C. (2021). Depression and anxiety symptoms associated with internet gaming disorder before and during the COVID-19 pandemic: A longitudinal study. Journal of Behavioral Addictions, 10(1), 169–180. (ESI高引论文)


Nie, Q., Teng, Z., Yang, C., Lu, X., Liu, C., Zhang, D., & Guo, C. (2021). Psychological suzhi and academic achievement in Chinese adolescents: A 2‐year longitudinal study. British Journal of Educational Psychology, 91(2), 638–657.


Zhang, Y., Chen, C., Teng, Z., & Guo, C. (2021). Parenting style and cyber-aggression in Chinese youth: The role of moral disengagement and moral identity. Frontiers in Psychology, 12, 621878. doi: 10.3389/fpsyg.2021.621878


Yang, C., Manchanda, S., Lin, X., & Teng, Z. (2021). An intersectional examination of the effects of race/ethnicity and immigrant status on school victimization in predominantly Hispanic/Latinx high schools. School Psychology Review, 50(2-3), 303-315.


向光璨, 滕召军, 郭成, 陈红, 缪华灵. (2021). 父母, 同伴依恋与希望的相互作用模型: 一项大学新生的追踪研究. 心理发展与教育, 37(3), 371–380.


 

2020


Teng, Z., Pontes, H. M., Nie, Q., Xiang, G., Griffiths, M. D., & Guo, C. (2020). Internet gaming disorder and psychosocial well-being: A longitudinal study of older-aged adolescents and emerging adults. Addictive Behaviors, 110, 106530.


Teng, Z., Nie, Q., Zhu, Z., & Guo, C. (2020). Violent video game exposure and (Cyber) bullying perpetration among Chinese youth: The moderating role of trait aggression and moral identity. Computers in Human Behavior, 104, 106193.


Teng, Z., Griffiths, M. D., Nie, Q., Xiang, G., & Guo, C. (2020). Parent–adolescent attachment and peer attachment associated with Internet Gaming Disorder: A longitudinal study of first-year undergraduate students. Journal of Behavioral Addictions, 9(1), 116–128.


Teng, Z., Bear, G. G., Yang, C., Nie, Q., & Guo, C. (2020). Moral disengagement and bullying perpetration: A longitudinal study of the moderating effect of school climate. School Psychology, 35(1), 99–109.


Xiang, G., Teng, Z., Li, Q., Chen, H., & Guo, C. (2020). The influence of perceived social support on hope: A longitudinal study of older-aged adolescents in China. Children and Youth Services Review, 119, 105616.


Nie, Q., Yang, C., Teng, Z., Furlong, M. J., Pan, Y., Guo, C., & Zhang, D. (2020). Longitudinal association between school climate and depressive symptoms: The mediating role of psychological suzhi. School Psychology, 35(4), 267–276.


 


2019


Teng, Z., Nie, Q., Guo, C., Zhang, Q., Liu, Y., & Bushman, B. J. (2019). A longitudinal study of link between exposure to violent video games and aggression in Chinese adolescents: The mediating role of moral disengagement. Developmental Psychology, 55(1), 184–195.


Nie, Q., Teng, Z., Bear, G. G., Guo, C., Liu, Y., & Zhang, D. (2019). Hope as mediator between teacher–student relationships and life satisfaction among Chinese adolescents: A between-and within-person effects analysis. Journal of Happiness Studies, 20(7), 2367–2383.


邵嵘, 滕召军, 刘衍玲. (2019). 暴力视频游戏对个体亲社会性的影响: 一项元分析. 心理科学进展, 27(3), 453–464.



2013-2018


Teng, Z., Nie, Q., Liu, Y., & Guo, C. (2018). Is prosocial video game exposure related to prosociality? An ERP study based on a prosocial help needed decision task. Computers in Human Behavior, 79, 30–39.


Teng, Z., Nie, Q., Guo, C., & Liu, Y. (2017). Violent video game exposure and moral disengagement in early adolescence: The moderating effect of moral identity. Computers in Human Behavior, 77, 54–62.


Teng, Z., Nie, Q., Pan, Y., Liu, Y., & Guo, C. (2017). A cross-lagged model of the relationship between violent video game exposure and moral disengagement in middle school and high school students. Children and Youth Services Review, 81, 117–123.


Teng, Z., Liu, Y., & Guo, C. (2015). A meta-analysis of the relationship between self-esteem and aggression among Chinese students. Aggression and Violent Behavior, 21, 45–54.


Teng, Z., Li, Y., & Liu, Y. (2014). Online gaming, internet addiction, and aggression in Chinese male students: The mediating role of low self-control. International Journal of Psychological Studies, 6(2), 89–97.


Teng, Z., & Liu, Y. (2013). The role of neuroticism in the relation between self-esteem and aggressive emotion among 1085 Chinese adolescents. Psychology, 4(10), 729–735.


Liu, Y., Teng, Z., Lan, H., Zhang, X., & Yao, D. (2015). Short-term effects of prosocial video games on aggression: An event-related potential study. Frontiers in Behavioral Neuroscience, 9, 193.


Pan, Y., Zhang, D., Liu, Y., Ran, G., & Teng, Z. (2017). The effects of attachment style and security priming on the perception of others’ pain. Journal of Social and Personal Relationships, 34(2), 184–208.


Yang, Y., Cao, S., Shields, G. S., Teng, Z., & Liu, Y. (2017). The relationships between rumination and core executive functions: A meta‐analysis. Depression and Anxiety, 34(1), 37–50.


Liu, Y., Lan, H., Teng, Z., Guo, C., & Yao, D. (2017). Facilitation or disengagement? Attention bias in facial affect processing after short-term violent video game exposure. PloS one, 12(3), e0172940.


Pan, Y., Zhang, D., Liu, Y., Ran, G., & Teng, Z. (2016). Different effects of paternal and maternal attachment on psychological health among Chinese secondary school students. Journal of Child and Family Studies, 25(10), 2998–3008.


聂倩, 张大均, 滕召军, 陆星月. (2018). 感知的学校氛围与主客观学业成绩:心理素质及其分维度的中介作用. 心理发展与教育, 34(6), 715–723.


游雪勤, 阴山燕, 郭成, 滕召军. (2018). 公寓老年人主观幸福感及心理健康的中介作用. 中国老年学杂志, 38(6), 1484-1486.


游雪勤, 郭成, 滕召军, 李振兴. (2018). 小学生感知到的教师人际行为与学校满意度的关系: 学业自我概念的中介. 心理研究, 11(3), 282-288.


滕召军, 刘衍玲,  郭成. (2015). 暴力电子游戏对攻击行为的影响及其争论. 心理发展与教育, 31(4), 494–502.


滕召军, 刘衍玲, 刘勇, 翟瑞. (2014). 乐观偏差的认知神经机制. 心理科学进展, 22(1), 57–66.


滕召军, 刘衍玲, 潘彦谷, 尧德中. (2013). 媒体暴力与攻击性: 社会认知神经科学视角.  心理发展与教育, 29(6), 664–672.


滕召军, 刘衍玲, 兰海英, 张鑫. (2015). 中职生神经质与攻击情绪认知: 特质愤怒的中介作用. 西南师范大学学报: 自然科学版, 40(8), 112–117.



学术会议


Teng, Z., Pontes, H. M., Nie, Q., Griffiths, M. D., & Guo, C. (2020). Internet gaming disorder and psychosocial well-being: A longitudinal study of older-aged adolescents and emerging adults. Poster presented at the 2020 Annual Convention of American Psychological Association, Washington, DC.


滕召军, 聂倩, 郭成. (2019). 暴力电子游戏对青少年道德发展的影响.第二妖僧的浮乱之夜h发展心理学学术年会. 口头报告, 中国北京.


滕召军, 聂倩, 郭成. (2018). 暴力电子游戏与青少年攻击性:道德推脱的纵向中介作用. 中国社会心理学会学术年会2018,中国昆明.


滕召军, 聂倩, 郭成. (2018). 暴力电子游戏对青少年道德发展的影响. 第二妖僧的浮乱之夜h发展心理学学术年会. 口头报告, 中国天津.


滕召军, 郭成, 刘衍玲. (2015). 亲社会视频游戏影响认知共情的短时效应:行为和ERP证据. 第十八届全国心理学学术会议摘要集——心理学与社会发展. 口头报告, 中国天津.


刘衍玲, 滕召军. (2014). 亲社会视频游戏抑制攻击行为的短时效应:ERP 研究. 中国社会心理学会第八届会员代表大会暨 2014 年学术年会. 口头报告, 中国南京.


滕召军, 刘衍玲.(2013).自尊对青少年攻击情绪的预测效应:神经质的作用. 人格心理学分会——2013 人格心理学年会. 口头报告, 中国重庆.



社会服务及其他


1)多次受华龙网、上游网等媒体记者采访,基于心理学视角解读社会现象。例如:《小游戏“羊了个羊”登上热搜爆火的背后藏着啥心理?》,《一到饭点必须刷个剧“电子下饭菜”香不香?》,《“纸箱萌宠”“线上音乐会”“疫情之下,重庆高校花式解压》,《剧本杀,是如何成为年轻人社交破圈新方式的?》等。


2)2014-2015年期间曾受邀参加四川省基础监测评估中心关于召开校园欺凌专项调研方案及测评工具研讨会。


3)2018-2019年期间,在过去开展的多所中小学的师生心理健康追踪研究工作中为学校提供免费的心理测评服务得到广大师生的肯定,并被卓同国际官网报道。



4)2018-2020年期间曾对四川省、重庆市等地多所中小学教师、学生、家长的心理健康现状进行调查,并且撰写的调查报告及对策建议得到多所中小学采纳。


5)曾参与重报都市传媒集团、新女报时尚传媒集团、重庆莘华堂联合发起的关爱女性公益行动——“重庆千万女性幸福+”项目,参与研发幸福力测评系统,对该项目的公益测评、解析报告等提供专业支持。该测评系统受到大众的一致好评,并被《新女报》、《千万女性幸福+》家等多家媒体报道。